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From Amazon.com

Here are some books from Amazon:

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White Space Is Not Your Enemy: A Beginner's Guide to Communicating Visually Through Graphic, Web & Multimedia Design

By Kim Golombisky

AK Peters
Paperback (312 pages)

White Space Is Not Your Enemy: A Beginner s Guide to Communicating Visually Through Graphic, Web &  Multimedia Design
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  • AK Peters
Product Description:

White Space Is Not Your Enemy is a practical graphic design and layout guide that introduces concepts and practices necessary for producing effective visual communication across a variety of formats―from web to print. Sections on Gestalt theory, color theory, and WET layout are expanded to offer more in-depth content on those topics. This new edition features new covering current trends in web design―Mobile-first, UI/UX design, and web typography―and how they affect a designer’s approach to a project. The entire book will receive an update using new examples and images that show a more diverse set of graphics that go beyond print and web and focus on tablet, mobile and advertising designs.

Multimedia: Making It Work, Ninth Edition

By Tay Vaughan

imusti
Paperback (504 pages)

Multimedia: Making It Work, Ninth Edition
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  • McGraw-Hill Osborne Media
Product Description:

Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product.

The Most Complete, Up-to-Date Multimedia Guide

Thoroughly updated to cover the latest technologies, including mobile multimedia, this full-color resource prepares you for a successful multimedia career by teaching you the fundamental concepts and required skills. Multimedia: Making It Work, Ninth Edition explains how to integrate text, images, sound, animation, and video into compelling projects. Multimedia project planning, costs, design, production, talent acquisition, testing, and delivery are also discussed. Chapter-ending quizzes reinforce key concepts and hands-on lab projects allow you to apply your new skills.

Learn how to:

  • Master the essential elements of multimedia, including text, images, sound, animation, and video
  • Incorporate bitmap, vector, and 3-D images
  • Record and edit digital audio and use MIDI
  • Create computer-generated animations
  • Shoot and edit digital video
  • Select the best hardware, software, and authoring tools for your project
  • Determine the scope and cost of a multimedia projection Design, produce, and test your project
  • Acquire the best content and talent for your budget
  • Design dynamic Web content
  • Create apps for mobile devices, including tablets, readers, and smartphones
  • Deliver multimedia over the Internet, in an app store, and on CD-ROM and DVD

Each chapter includes:

  • Learning objectives
  • Full-color illustrations and screenshots
  • Helpful notes, tips, and warnings
  • Chapter summaries and key term lists
  • End-of-chapter quizzes and lab projects

This book is intended for students enrolled in an instructor-led course and does not provide correct answers for the end-of-chapter quizzes or access to the instructor's resource materials. If you are an instructor, please contact your McGraw-Hill sales representative for details.

White Space is Not Your Enemy: A Beginner's Guide to Communicating Visually through Graphic, Web and Multimedia Design

By Kim Golombisky

A K Peters/CRC Press
Paperback (296 pages)

White Space is Not Your Enemy: A Beginner s Guide to Communicating Visually through Graphic, Web and Multimedia Design
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Product Description:
Designing a brochure or web site without an art background? Step away from the computer and read this breezy introduction to visual communications first. Written for non-designers, White Space is Not Your Enemy is a practical graphic design and layout text introducing the concepts and practices necessary for producing effective visual communications across a variety of formats, from print to Web.

This beautifully illustrated, full-color book covers the basics to help you develop your eye and produce attractive work. Topics include:
* The basics of effective design that communicates its intended message
* Pre-design planning
* 13 Layout Sins to avoid
* Basic typography
* Working with color
* Storyboarding for video, Web, and presentions
* Information graphics
* Mini Art School--all the basics in one chapter
* Outputting your work

Multimedia: From Wagner to Virtual Reality (Expanded Edition)

By Ken Jordan

W. W. Norton & Company
Released: 2002-12-17
Multicolor Paperback (497 pages)

Multimedia: From Wagner to Virtual Reality (Expanded Edition)
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"I recommend this book to you with an earnestness that I have seldom felt for any collection of historic texts," writes William Gibson in his foreword.

Tracing the fertile series of collaborations between arts and sciences throughout the twentieth century, Randall Packer and Ken Jordan present the often overlooked history behind multimedia―the interfaces, links, and interactivity we all take for granted today. "Many of the papers that had profound impact upon my development―to say nothing of the entire industry―are here," raves Donald A. Norman, author of The Invisible Computer. In "an evocative whirlwind tour through 100 years of work" (Wired), Packer and Jordan bring together an "historically significant" (Slashdot) collection of the groundbreaking visions of scientists like Vannevar Bush, Douglas Englebart, and Norbert Wiener, and artists like John Cage, Nam June Paik, and William Gibson. Their insightful explanations of the core concepts behind multimedia provide historical context that "reads like a Western civ of modern media" (Film/Tape World).
Illustrated; portraits

Pro HTML5 with CSS, JavaScript, and Multimedia: Complete Website Development and Best Practices

By Mark J. J. Collins

Apress
Released: 2017-03-16
Paperback (596 pages)

Pro HTML5 with CSS, JavaScript, and Multimedia: Complete Website Development and Best Practices
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Product Description:

Get ahead in HTML5, including markup, styling, and scripting, with many practical examples and best practice insights. You’ll quickly understand HTML5 markup elements and when to use them, and then apply the latest CSS3 features to create amazing web pages.

Pro HTML5 with CSS, JavaScript, and Multimedia teaches the fundamentals of client-side scripting and covers the immense functionality available with HTML5. Learn to use JavaScript to create web applications that are dynamic and interactive, and add advanced features, including audio, video, SVG, and drag and drop capabilities. Using practical hands-on demonstrations you will access a larger set of technologies to create more diverse and powerful websites and applications.


What You'll Learn
  • How, and when, to use all the HTML5 markup tags
  • Use CSS3 features to simplify website design
  • Master JavaScript fundamentals and advanced features
  • Leverage the native browser support for Geolocation, IndexedDB, and drag and drop capabilities
Who This Book Is For

Web developers and designers who want to increase their HTML5 skills to create modern interactive websites

White Space is Not Your Enemy: A Beginner's Guide to Communicating Visually through Graphic, Web & Multimedia Design

By Kim Golombisky

Focal Press
Paperback (320 pages)

White Space is Not Your Enemy: A Beginner s Guide to Communicating Visually through Graphic, Web & Multimedia Design
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Product Description:
Designing a brochure or web site without an art background? Step away from the computer and read this breezy introduction to visual communications first. Written for non-designers, White Space is Not Your Enemy is a practical graphic design and layout text introducing the concepts and practices necessary for producing effective visual communications across a variety of formats, from print to Web.

This beautifully illustrated, full-color book covers the basics to help you develop your eye and produce attractive work. Topics include:
* The basics of effective design that communicates its intended message
* Pre-design planning
* 13 Layout Sins to avoid
* Basic typography
* Working with color
* Storyboarding for video, Web, and presentions
* Information graphics
* Mini Art School--all the basics in one chapter
* Outputting your work

* Finally--the basics of layout, design, and visual communication for print and web in one easy-to-digest book!
* "Try This" sections in each chapter include fun, hands-on activities to develop skills.
* The companion web site includes text and photo support material; video clips that put the principles in practice; interactive multimedia components; and links.

Introduction to Computing and Programming with Java: A Multimedia Approach

By Mark J. Guzdial

Pearson
Paperback (592 pages)

Introduction to Computing and Programming with Java: A Multimedia Approach
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Product Description:
Mark Guzdial and Barb Ericson have a most effective method for teaching computing and Java programming in a context that readers find interesting: manipulating digital media. Readers get started right away by learning how to write programs that create interesting effects with sounds, pictures, web pages, and video.  The authors use these multimedia applications to teach critical programming skills and principles like how to design and use algorithms, and practical software engineering methods–all in the context of learning how to program in Java. Mark and Barb also demonstrate how to communicate compatibly through networks and do concurrent programming. The book also includes optional coverage of rudimentary data structures and databases using Java and comes with a CD-ROM containing all the code files referenced in the text and required for media manipulation. Allows readers to use their own media, such as personal sound or picture files. Demonstrates how to manipulate media in useful ways, from reducing red eye and splicing sounds to generating digital video special effects. The book also includes optional coverage of rudimentary data structures and databases using Java and comes with a CD-ROM containing all the code files referenced in the text and required for media manipulation. For beginners interested in learning more about basic multimedia computing and programming.

Video Journalism for the Web

By Kurt Lancaster

Routledge
Released: 2012-09-19
Paperback (168 pages)

Video Journalism for the Web
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As newspapers and broadcast news outlets direct more resources toward online content, print reporters and photojournalists are picking up video cameras and crafting new kinds of stories with their lenses. Creating multimedia video journalism requires more than simply adapting traditional broadcast techniques: it calls for a new way of thinking about how people engage with the news and with emerging media technologies. In this guide, Kurt Lancaster teaches students and professional journalists how to shoot better video and tell better stories on the web, providing a strong understanding of cinematic storytelling and documentary production so their videos will stand out from the crowd.

Video Journalism for the Web introduces students to all the basic skills and techniques of good video journalism and documentary storytelling, from shots and camera movements to sound and editing―as well as offering tips for developing compelling, character-driven narratives and using social media to launch a successful career as a "backpack journalist." Shooting, editing, and writing exercises throughout the book allow students to put these techniques into practice, and case studies and interviews with top documentary journalists provide real-world perspectives on a career in video journalism. This book gives aspiring documentary journalists the tools they need to get out in the field and start shooting unforgettable multimedia stories.

Semantic Web for the Working Ontologist: Effective Modeling in RDFS and OWL

By Dean Allemang

imusti
Released: 2011-06-03
Paperback (384 pages)

Semantic Web for the Working Ontologist: Effective Modeling in RDFS and OWL
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  • Morgan Kaufmann
Product Description:
Semantic Web for the Working Ontologist: Effective Modeling in RDFS and OWL, Second Edition, discusses the capabilities of Semantic Web modeling languages, such as RDFS (Resource Description Framework Schema) and OWL (Web Ontology Language). Organized into 16 chapters, the book provides examples to illustrate the use of Semantic Web technologies in solving common modeling problems. It uses the life and works of William Shakespeare to demonstrate some of the most basic capabilities of the Semantic Web. The book first provides an overview of the Semantic Web and aspects of the Web. It then discusses semantic modeling and how it can support the development from chaotic information gathering to one characterized by information sharing, cooperation, and collaboration. It also explains the use of RDF to implement the Semantic Web by allowing information to be distributed over the Web, along with the use of SPARQL to access RDF data. Moreover, the reader is introduced to components that make up a Semantic Web deployment and how they fit together, the concept of inferencing in the Semantic Web, and how RDFS differs from other schema languages. Finally, the book considers the use of SKOS (Simple Knowledge Organization System) to manage vocabularies by taking advantage of the inferencing structure of RDFS-Plus. This book is intended for the working ontologist who is trying to create a domain model on the Semantic Web.
  • Updated with the latest developments and advances in Semantic Web technologies for organizing, querying, and processing information, including SPARQL, RDF and RDFS, OWL 2.0, and SKOS
  • Detailed information on the ontologies used in today's key web applications, including ecommerce, social networking, data mining, using government data, and more
  • Even more illustrative examples and case studies that demonstrate what semantic technologies are and how they work together to solve real-world problems

Building Websites All-in-One For Dummies, 3rd Edition

By David Karlins

Brand: For Dummies
Released: 2012-07-27
Paperback (816 pages)

Building Websites All-in-One For Dummies, 3rd Edition
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Ten minibooks in one! The perfect reference for beginning web builders

This hefty, 800+ page book is your start-to-finish roadmap for building a web site for personal or professional use. Even if you're completely new to the process, this book is packed with everything you need to know to build an attractive, usable, and working site. In addition to being a thorough reference on the basics, this updated new edition also covers the very latest trends and tools, such as HTML5, mobile site planning for smartphones and tablets, connecting with social media, and more.

  • Packs ten minibooks into one hefty reference: Preparation, Site Design, Site Construction, Web Graphics, Multimedia, Interactive Elements, Form Management, Social Media Integration, Site Management, and Case Studies
  • Covers the newest trends and tools, including HTML5, the new Adobe Create Suite, and connecting with social media
  • Offers in-depth reviews and case studies of existing sites created for a variety of purposes and audiences, such as blog sites and non-profit sites
  • Walks you through essential technologies, including Dreamweaver, HTML, CSS, JavaScript, PHP, and more

Plan, build, and maintain a site that does exactly what you need, with Building Web Sites All-In-One For Dummies, 3rd Edition.


 
 

 
   
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